MOODLE - Guide on using the mobile application
Whilst you can attend and finish our products and courses using your computer, through your browser, you also have the possibility of doing so on your mobile device, be it a smartphone, tablet etc. All the elements are available in the APP version with small exceptions, underlined below.
Installing the application
Step 1. To begin with, you need to install the MOODLE application from Google Play Store / Play Store (depending on your region). Simply open your Play Store application on your phone and search "MOODLE" in the search bar. Once you found it, press "Install" and wait for the application to install itself onto your phone.
Step 2. Once installed, you can find MOODLE in your App Drawer (applications menu) or a shortcut might have already appeared on your home screen. In order to start the application, simply tap on the icon and wait for it to load.
Creating an account / Joining a course or e-game
Step 1. Once you started the application, you will be greeted by the screen shown below. Faced with the choice, choose the former option, "I'm a learner".
Step 2. Once you chose your path, you must enter the website link of the module https://learninglibrary.eu in order to progress. Once you entered the link, the application will automatically search for any MOODLE supported pages related to your link. The page you are looking for is named "LEARNING LIBRARY". Simply press on the page and progress to
Step 3. On the main page, scroll down to the bottom of the screen and select the "Available courses" tab.
Step 4. Here you have a list of all the courses or e-games available to you. When you decided on the course you wish to attend, select it from the list and pick the course or e-game.
Step 5. You can now explore the courses or play the e-games selected.
Enjoy the ride!
This material has been funded with support from the European Commission. The content of this material reflects the views only of the authors and the National Agency or the European Commission cannot be held responsible for any use which may be made of the information.